SketchUp
- Primeiros passos com o SketchUp
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Como criar um modelo 3D
- Como desenhar linhas, formas e objetos 3D
- Como exibir um modelo
- Como escolher um estilo
- Applying Colors, Photos, Materials, and Textures
- Como adicionar componentes pré-fabricados e componentes dinâmicos
- Inspecting an Entity
- Organizing a Model
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Developing Components and Dynamic Components
- Como criar um componente básico
- Como editar componentes
- Working with Components in SketchUp
- Making a Dynamic Component
- Creating Common Types of Dynamic Components
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Referencing Dynamic Component Attributes, Functions, HTML Tags, and Operators
- Dynamic Components User's Guide
- Dynamic component predefined attributes
- Dynamic Component supported functions
- Dynamic Component supported operators
- Dynamic Components supported HTML tags
- Dynamic Components Math Function Examples
- Dynamic Components SketchUp Function Examples
- Dynamic Components Text Function Examples
- Dynamic Components Trig Function Examples
- Dynamic Components Logical Function Examples
- Dynamic Components OnClick Function Examples
- Preserving Textures in a Dynamic Component.
- Using Unique Textures in a Dynamic Component
- Hiding the Scale Handles in a Dynamic Component
- Snaps
- Como classificar objetos
- Placing Movie Cameras in a Model of a Production Set
- Using SketchUp’s Generate Report Service
- Como modelar terrenos e outras formas arredondadas
- SketchUp Live Components
- Communicating Your Designs
- Como usar os dados do SketchUp com outras ferramentas e programas de modelagem
Using Unique Textures in a Dynamic Component
PRO This is a Pro only feature.
Dynamic Components that use unique textures (textures that do not ship with SketchUp, such as photographic textures of a specific material), must be embedded in the Dynamic Component to be accessible when that component is used on different computers. To embed a texture in a Dynamic Component:
- Create your Dynamic Component.
- Create a small face (it can be as small as a few millimeters) on the component that is not visible to the user. For example, create a face on the bottom of a couch component.
- Apply the unique texture to the face. The texture is now embedded in the component and will be available to all users of the component.